Marrow Horror

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Revision as of 11:07, 17 October 2026 by Lbwikiadmin (talk | contribs) (Created page with "64px == Stats == Creature Type: Undead XP Value: 5000 Level: 47 Health: 6000 Offense: 75 Defense: 40 Armor Class: 50 Base Damage: 55 Random Damage: 25 Special Attack: Leech (Power 12), Chance: 100% == Passive Effects == * PoisonImmunity: Makes the target immune to poison damage. * AntiFearful: Prevents fearful-driven retreat behaviour. * AntiBleeding: Prevents bleeding and removes it. * AntiStone: Prevents petrification effects. * Necro...")
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Stats

Creature Type: Undead

XP Value: 5000

Level: 47

Health: 6000

Offense: 75

Defense: 40

Armor Class: 50

Base Damage: 55

Random Damage: 25

Special Attack: Leech (Power 12), Chance: 100%

Passive Effects

  • PoisonImmunity: Makes the target immune to poison damage.
  • AntiFearful: Prevents fearful-driven retreat behaviour.
  • AntiBleeding: Prevents bleeding and removes it.
  • AntiStone: Prevents petrification effects.
  • NecroticImmunity: Makes the target immune to necrotic damage.
  • AntiDrain: Prevents stamina drain effects and removes them.
  • AntiEater: Prevents eater effects and removes them.
  • FireWeakness: Increases fire damage taken.

Further Information

A regenerating horror of fused marrow. Slaying your first one yields an Augment of Vitality - the sustained regeneration a delver needs to survive the deep Abyss aura.

Appears In

Generated dungeons of its type: Lost Mine, Pyramid, Royal Mines

Loot Table

Release

Introduced with version 2.00