Desert Spirit

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Revision as of 11:06, 17 October 2026 by Lbwikiadmin (talk | contribs) (Created page with "64px == Stats == Creature Type: Undead XP Value: 500 Level: 50 Health: 500 Offense: 80 Defense: 35 Armor Class: 25 Base Damage: 60 Random Damage: 20 Special Attack: Confusion (Power 5), Chance: 100% == Passive Effects == * AntiDisarm: Prevents disarm effects and removes them. * AntiStone: Prevents petrification effects. * AcidImmunity: Makes the target immune to acid damage. * PoisonImmunity: Makes the target immune to poison damage. *...")
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Stats

Creature Type: Undead

XP Value: 500

Level: 50

Health: 500

Offense: 80

Defense: 35

Armor Class: 25

Base Damage: 60

Random Damage: 20

Special Attack: Confusion (Power 5), Chance: 100%

Passive Effects

  • AntiDisarm: Prevents disarm effects and removes them.
  • AntiStone: Prevents petrification effects.
  • AcidImmunity: Makes the target immune to acid damage.
  • PoisonImmunity: Makes the target immune to poison damage.
  • AntiBleeding: Prevents bleeding and removes it.
  • AntiFearful: Prevents fearful-driven retreat behaviour.
  • NecroticImmunity: Makes the target immune to necrotic damage.
  • AntiDrain: Prevents stamina drain effects and removes them.
  • AntiEater: Prevents eater effects and removes them.
  • FireWeakness: Increases fire damage taken.
  • PhysicalResistance: Reduces physical damage by 50%.
  • PsychicWeakness: Increases psychic damage taken.

Appears In

Loot Table

Release

Introduced with version 2.00