Combat
From Lootbox RPG Wiki
Every attack deals one damage type. A creature can resist, be immune to, or be weak to a damage type, which changes how much damage it takes from that type.
Damage Effectiveness
- Resistance - the creature takes only 50% damage of that type.
- Immunity - the creature takes no damage of that type.
- Weakness - the creature takes double (200%) damage of that type.
A creature's own resistances, immunities and weaknesses are listed on its page under Passive Effects, and summarised per class on the creature-class pages linked below.
Damage Types
- Physical
- Bludgeoning
- Piercing
- Slashing
- Fire
- Ice
- Lightning
- Acid
- Poison
- Necrotic
- Psychic
Creature Classes
Every creature belongs to one class. Open a class to see its members and their typical resistances and weaknesses:
Weapons with Bonus Damage vs a Class
- Skeleton Blade - +5 bonus damage vs Fairy
- Bone Crusher - +5 bonus damage vs Undead