User contributions for Lbwikiadmin
From Lootbox RPG Wiki
A user with 32,980 edits. Account created on 10 March 2024.
10 July 2026
- 11:1511:15, 10 July 2026 diff hist +80 Skeleton Snake Fairy Forest depth zones: per-band creature lists (DepthBands from SceneConfig) Tag: Reverted
- 11:1511:15, 10 July 2026 diff hist +55 Hellworm Fairy Forest depth zones: per-band creature lists (DepthBands from SceneConfig) Tag: Reverted
- 11:1511:15, 10 July 2026 diff hist +26 Fairy Youngster Fairy Forest depth zones: per-band creature lists (DepthBands from SceneConfig)
- 11:1511:15, 10 July 2026 diff hist +71 Mad Skeleton Fairy Forest depth zones: per-band creature lists (DepthBands from SceneConfig) Tag: Reverted
- 11:1511:15, 10 July 2026 diff hist +17 Fairy Child Fairy Forest depth zones: per-band creature lists (DepthBands from SceneConfig)
- 11:1511:15, 10 July 2026 diff hist +55 Mad Rat Fairy Forest depth zones: per-band creature lists (DepthBands from SceneConfig) Tag: Reverted
- 11:1511:15, 10 July 2026 diff hist +17 Pixie Fairy Forest depth zones: per-band creature lists (DepthBands from SceneConfig)
- 11:1511:15, 10 July 2026 diff hist +55 Skeleton Fairy Forest depth zones: per-band creature lists (DepthBands from SceneConfig) Tag: Reverted
- 11:1511:15, 10 July 2026 diff hist +55 Rat Fairy Forest depth zones: per-band creature lists (DepthBands from SceneConfig) Tag: Reverted
- 11:0711:07, 10 July 2026 diff hist 0 Main Page No edit summary current
- 11:0211:02, 10 July 2026 diff hist −209 Scenes LostMine is Chapter-2-only (not reachable in v1.99); drop it from scene lists
- 11:0211:02, 10 July 2026 diff hist −32 Cave Ghost LostMine is Chapter-2-only (not reachable in v1.99); drop it from scene lists current
- 11:0211:02, 10 July 2026 diff hist −32 Graveworm LostMine is Chapter-2-only (not reachable in v1.99); drop it from scene lists current
- 11:0211:02, 10 July 2026 diff hist −32 Reaper LostMine is Chapter-2-only (not reachable in v1.99); drop it from scene lists current
- 10:5410:54, 10 July 2026 diff hist 0 Main Page Update last automated import timestamp
- 10:5210:52, 10 July 2026 diff hist +14,516 N Scenes Created page with "== Scenes == Where creatures appear and what they can drop. Chapter-2 areas are not listed. === Castle Dark === Creatures: Master of Spirits, Trainer (Level 1-40) Possible drops: none === Cranbourgh Castle === Creatures: Destroyer, Guard Possible drops: Amulet of the Captain, Dog bowl, Gold, Silver Key, Sword of the Captain === Cranbourgh Castle Barracks === ''Generated dungeon, creature level 41-46'' Creatures: Champion, D..."
- 10:5210:52, 10 July 2026 diff hist +623 N Category:Elementals Created page with "This category contains all creatures of the '''Elemental''' class. == Common Resistances & Immunities == * FireImmunity (1/1 creatures) - Makes the target immune to fire damage. * PiercingImmunity (1/1 creatures) - Makes the target immune to piercing damage. * PoisonImmunity (1/1 creatures) - Makes the target immune to poison damage. * SlashingResistance (1/1 creatures) - Reduces slashing damage by 50%. == Known Weaknesses == * AcidWeakness (1/1 creatures) - Increases..." current
- 10:5210:52, 10 July 2026 diff hist +308 N Category:Dwarfs Created page with "This category contains all creatures of the '''Dwarf''' class. == Common Resistances & Immunities == * PoisonImmunity (1/3 creatures) - Makes the target immune to poison damage. See Combat for how damage types and resistances work. Members of this class are listed below. Category:Creature Classes" current
- 10:5210:52, 10 July 2026 diff hist +270 N Category:Fairys Created page with "This category contains all creatures of the '''Fairy''' class. == Weapons Effective Against Fairy == * Skeleton Blade - +5 bonus damage See Combat for how damage types and resistances work. Members of this class are listed below. Category:Creature Classes" current
- 10:5210:52, 10 July 2026 diff hist +1,053 N Category:Dragons Created page with "This category contains all creatures of the '''Dragon''' class. == Common Resistances & Immunities == * FireImmunity (6/9 creatures) - Makes the target immune to fire damage. * PoisonImmunity (3/9 creatures) - Makes the target immune to poison damage. * PiercingResistance (2/9 creatures) - Reduces piercing damage by 50%. * AcidImmunity (1/9 creatures) - Makes the target immune to acid damage. * BludgeoningResistance (1/9 creatures) - Reduces bludgeoning damage by 50%. *..." current
- 10:5210:52, 10 July 2026 diff hist +196 N Category:Goblinoids Created page with "This category contains all creatures of the '''Goblinoid''' class. See Combat for how damage types and resistances work. Members of this class are listed below. Category:Creature Classes" current
- 10:5210:52, 10 July 2026 diff hist +1,098 N Category:Demons Created page with "This category contains all creatures of the '''Demon''' class. == Common Resistances & Immunities == * AcidImmunity (1/7 creatures) - Makes the target immune to acid damage. * BludgeoningImmunity (1/7 creatures) - Makes the target immune to bludgeoning damage. * FireImmunity (1/7 creatures) - Makes the target immune to fire damage. * IceImmunity (1/7 creatures) - Makes the target immune to ice damage. * LightningImmunity (1/7 creatures) - Makes the target immune to ligh..." current
- 10:5210:52, 10 July 2026 diff hist +986 N Category:Undeads Created page with "This category contains all creatures of the '''Undead''' class. == Common Resistances & Immunities == * PoisonImmunity (17/22 creatures) - Makes the target immune to poison damage. * PiercingResistance (10/22 creatures) - Reduces piercing damage by 50%. * AcidResistance (1/22 creatures) - Reduces acid damage by 50%. * BludgeoningResistance (1/22 creatures) - Reduces bludgeoning damage by 50%. * NecroticResistance (1/22 creatures) - Reduces necrotic damage by 50%. * Phys..." current
- 10:5210:52, 10 July 2026 diff hist +192 N Category:Humans Created page with "This category contains all creatures of the '''Human''' class. See Combat for how damage types and resistances work. Members of this class are listed below. Category:Creature Classes" current
- 10:5210:52, 10 July 2026 diff hist +300 N Category:Animals Created page with "This category contains all creatures of the '''Animal''' class. == Common Resistances & Immunities == * PoisonResistance (1/26 creatures) - Reduces poison damage by 50%. See Combat for how damage types and resistances work. Members of this class are listed below. Category:Creature Classes" current
- 10:5210:52, 10 July 2026 diff hist +1,346 N Combat Created page with "Every attack deals one '''damage type'''. A creature can '''resist''', be '''immune to''', or be '''weak to''' a damage type, which changes how much damage it takes from that type. == Damage Effectiveness == * '''Resistance''' - the creature takes only 50% damage of that type. * '''Immunity''' - the creature takes no damage of that type. * '''Weakness''' - the creature takes double (200%) damage of that type. A creature's own resistances, immunities and weaknesses are..." current
- 10:5210:52, 10 July 2026 diff hist +349 N Category:Helm Items Created page with "This category contains helms. == Helms by Armor == * Dwarven Helmet - AC +7 * Rotten Helmet - AC +6 * War Helmet - AC +6 * Helmet of Darkness - AC +5 * Miner's Helmet - AC +4 * Unholy Helmet - AC +4 * Winged Helmet - AC +3 * Woodland Helmet - AC +3 * Helmet - AC +2 * Cap - AC +1 * Crown of Fools - AC +1" current
- 10:5210:52, 10 July 2026 diff hist +415 N Category:Body Items Created page with "This category contains body armor. == Body Armor by Armor == * Rotten Plate - AC +12 * War Mail - AC +8 * Dragonmail - AC +7 * Unholy Plate - AC +6 * Plate Mail - AC +5 * Crafted Plate Mail - AC +5 * Scale Mail - AC +4 * Woodland Plate - AC +4 * Chainmail - AC +3 * Crafted Chainmail - AC +3 * Leather Armor - AC +2 * Crafted Leather Armor - AC +2 * Robe - AC +1" current
- 10:5210:52, 10 July 2026 diff hist +252 N Category:Shield Items Created page with "This category contains shields. == Shields by Armor == * Shield of the Captain - AC +5 * Dragon Shield - AC +4 * Wulbark - AC +4 * Tunnel Shield - AC +3 * Wooden Shield - AC +2 * Buckler - AC +1 * Reinforced Buckler - AC +1" current
- 10:5210:52, 10 July 2026 diff hist +331 N Category:Legs Items Created page with "This category contains leg armor. == Legs by Armor == * War Boots - AC +7 * Rotten Boots - AC +6 * Boots of Darkness - AC +5 * Plate Boots - AC +4 * Elven Boots - AC +3 * Woodland Boots - AC +3 * Leather Boots - AC +2 * Reinforced Leather Boots - AC +2 * Boots - AC +1 * Glass Boots - AC +1" current
- 10:5210:52, 10 July 2026 diff hist +341 N Category:Gloves Items Created page with "This category contains gloves. == Gloves by Armor == * Rotten Gloves - AC +8 * War Gloves - AC +8 * Gloves of Darkness - AC +6 * Unholy Gloves - AC +5 * Plate Gloves - AC +4 * Chain Gloves - AC +3 * Woodland Gloves - AC +3 * Leather Gloves - AC +2 * Reinforced Leather Gloves - AC +2 * Gloves - AC +1" current
- 10:5210:52, 10 July 2026 diff hist +308 N Category:Cape Items Created page with "This category contains capes. == Capes by Armor == * Woolen Cape - AC +7 * Chain Cloak - AC +6 * Rotten Cape - AC +6 * Shroud of Darkness - AC +5 * Fairy Cape - AC +4 * Unholy Cape - AC +4 * Fur Cape - AC +3 * Silver Cape - AC +3 * Leather Cape - AC +2 * Cape - AC +1" current
- 10:5210:52, 10 July 2026 diff hist +532 N Category:Weapon2H Items Created page with "This category contains two-handed weapons. == Weapons by Damage == * Emerald Scythe - 20-35 damage (Bleeding (Power 1), Chance: 25%) * Rod of War - 16-24 damage * Scythe - 15-23 damage (Bleeding (Power 1), Chance: 25%) * War Flail - 14-22 damage * Staff of Return - 10-15 damage * Staff of Roots - 10-15 damage * Crafted Greatsword - 9-15 damage * Greatsword - 8-14 damage * Crafted Flail - 7-14 damage * Flail - 7-13 damage * Craft..." current
- 10:5210:52, 10 July 2026 diff hist +1,338 N Category:Weapon1H Items Created page with "This category contains one-handed weapons. == Weapons by Damage == * Goblin Standard - 5-25 damage * Dwarven Club - 12-20 damage * Emerald Blade - 10-20 damage * Sword of the Captain - 10-18 damage (Stun (Power 5), Chance: 25%) * War Axe - 9-16 damage * Spiked Club - 7-12 damage * Giant's Club - 1-11 damage (Stun (Power 2), Chance: 100%) * Longsword of the Grave - 6-10 damage (Stun (Power 5), Chance: 25%) * the henchman’s dagger - 5..." current
- 10:5210:52, 10 July 2026 diff hist +1,145 N Armor Sets Created page with "== Armor Sets == '''Darkness Set''' * Title: Knight of Darkness * Pieces: Shroud of Darkness, Gloves of Darkness, Helmet of Darkness, Boots of Darkness, Ring of Darkness * 4 pieces: AC+4, Strength+1 * 5+ pieces: AC+5, Strength+3 '''Rotten Set''' * Title: Rotten Armor * Pieces: Rotten Plate, Rotten Cape, Rotten Gloves, Rotten Helmet, Rotten Boots * 4 pieces: AC+6, Str+2, Dex+2, Regen+2 * 5+ pieces: AC+8, Str+4, Dex+4, Regen+4 '''U..." current
- 10:5210:52, 10 July 2026 diff hist +9,789 N Effects Overview Created page with "== Effects == '''AC''' - Temporarily increases armor class. * Items: War Mail * Spells: Skin like Stone, Skin like Wood '''AcidImmunity''' - Makes the target immune to acid damage. * Enemies: Evil Dad, Magic Eater '''AcidResistance''' - Reduces acid damage by 50%. * Enemies: Shadow '''AcidWeakness''' - Increases acid damage taken. * Enemies: Stone '''AntiBleeding''' - Prevents bleeding and removes it. * Enemies: Brain bug, Cave Ghost..." current
- 10:5210:52, 10 July 2026 diff hist +281 N Architect Created page with "64px == Stats == Creature Type: Human XP Value: 0 Level: 1 Health: 1 Offense: 0 Defense: 0 Armor Class: 0 Base Damage: 0 Random Damage: 0 == Loot Table == None == Release == Introduced with version 1.99 Category:Creatures Category:Humans" current
- 10:5210:52, 10 July 2026 diff hist +530 N Bonecruncher Created page with "64px == Stats == Creature Type: Animal XP Value: 150 Level: 18 Health: 150 Offense: 12 Defense: 10 Armor Class: 9 Base Damage: 10 Random Damage: 10 Special Attack: Stun (Power 3;Leech), Chance: 30% == Appears In == Generated dungeons of its type: Rats Lair == Loot Table == * Amethyst (5%) * Bones (15%) (Only with Metallurgy skill) * Recipe: Greater Endurance Tonic (10%) == Release == Introduced with ve..."
- 10:5210:52, 10 July 2026 diff hist +424 N Vermin Hexer Created page with "64px == Stats == Creature Type: Animal XP Value: 100 Level: 17 Health: 100 Offense: 9 Defense: 8 Armor Class: 7 Base Damage: 8 Random Damage: 8 Special Attack: Drain, Chance: 30% == Appears In == Generated dungeons of its type: Rats Lair == Loot Table == * Emerald Ore (10%) == Release == Introduced with version 1.99 Category:Creatures Category:Animals"
- 10:5210:52, 10 July 2026 diff hist +459 N Plague Gnawer Created page with "64px == Stats == Creature Type: Animal XP Value: 85 Level: 16 Health: 85 Offense: 9 Defense: 6 Armor Class: 7 Base Damage: 8 Random Damage: 8 Special Attack: Bleeding (Power 2;Poison), Chance: 50% == Appears In == Generated dungeons of its type: Rats Lair == Loot Table == * Amethyst (5%) * Rat Hide (10%) == Release == Introduced with version 1.99 Category:Creatures Category:Animals"
- 10:5210:52, 10 July 2026 diff hist +485 N Shady Skeleton Created page with "64px == Stats == Creature Type: Undead XP Value: 50 Level: 1 Health: 50 Offense: 20 Defense: 20 Armor Class: 20 Base Damage: 10 Random Damage: 10 == Passive Effects == * AntiFearful: Prevents fearful-driven retreat behaviour. * PiercingResistance: Reduces piercing damage by 50%. * PoisonImmunity: Makes the target immune to poison damage. == Loot Table == None == Release == Introduced with version 1.99 Category:Creatures Category..." current
- 10:5210:52, 10 July 2026 diff hist +375 N Hag Created page with "64px == Stats == Creature Type: Fairy XP Value: 100 Level: 12 Health: 100 Offense: 10 Defense: 10 Armor Class: 6 Base Damage: 8 Random Damage: 8 == Appears In == Generated dungeons of its type: Fairy Forest == Loot Table == None == Release == Introduced with version 1.99 Category:Creatures Category:Fairys"
- 10:5210:52, 10 July 2026 diff hist +383 N Apparition Created page with "64px == Stats == Creature Type: Undead XP Value: 100 Level: 12 Health: 100 Offense: 10 Defense: 10 Armor Class: 6 Base Damage: 8 Random Damage: 8 == Loot Table == * Amethyst (5%) * Emerald Ore (20%) * Int Rune (5%) * Recipe: Enduring Vigor (5%) == Release == Introduced with version 1.99 Category:Creatures Category:Undeads"
- 10:5210:52, 10 July 2026 diff hist +567 N Phantom Created page with "64px == Stats == Creature Type: Undead XP Value: 60 Level: 8 Health: 60 Offense: 7 Defense: 7 Armor Class: 5 Base Damage: 10 Random Damage: 7 == Passive Effects == * AntiStone: Prevents petrification effects. * AntiBleeding: Prevents bleeding and removes it. * AntiFearful: Prevents fearful-driven retreat behaviour. * PoisonImmunity: Makes the target immune to poison damage. == Loot Table == * Fairy Dust (5%) * Vampiric Essence (..."
- 10:5210:52, 10 July 2026 diff hist +281 N Trainer (Level 1-50) Created page with "64px == Stats == Creature Type: Demon XP Value: 0 Level: 1 Health: 1 Offense: 0 Defense: 0 Armor Class: 0 Base Damage: 0 Random Damage: 0 == Loot Table == None == Release == Introduced with version 1.99 Category:Creatures Category:Demons" current
- 10:5210:52, 10 July 2026 diff hist +336 N Trainer (Level 1-40) Created page with "64px == Stats == Creature Type: Demon XP Value: 0 Level: 1 Health: 1 Offense: 0 Defense: 0 Armor Class: 0 Base Damage: 0 Random Damage: 0 == Appears In == * Castle Dark == Loot Table == None == Release == Introduced with version 1.99 Category:Creatures Category:Demons" current
- 10:5210:52, 10 July 2026 diff hist +330 N Trainer (Level 1-30) Created page with "64px == Stats == Creature Type: Demon XP Value: 0 Level: 1 Health: 1 Offense: 0 Defense: 0 Armor Class: 0 Base Damage: 0 Random Damage: 0 == Appears In == * Gothland == Loot Table == None == Release == Introduced with version 1.99 Category:Creatures Category:Demons" current
- 10:5210:52, 10 July 2026 diff hist +346 N Trainer (Level 1-20) Created page with "64px == Stats == Creature Type: Demon XP Value: 0 Level: 1 Health: 1 Offense: 0 Defense: 0 Armor Class: 0 Base Damage: 0 Random Damage: 0 == Appears In == * Evil Throne Room == Loot Table == None == Release == Introduced with version 1.99 Category:Creatures Category:Demons" current
- 10:5210:52, 10 July 2026 diff hist +399 N Waspy Created page with "64px == Stats == Creature Type: Animal XP Value: 1 Level: 1 Health: 1 Offense: 100 Defense: 20 Armor Class: 0 Base Damage: 1 Random Damage: 0 Special Attack: Poison (Power 1), Chance: 10% == Passive Effects == * IgnoresArmor: Lets attacks ignore armor. == Loot Table == None == Release == Introduced with version 1.98 Category:Creatures Category:Animals" current
- 10:5210:52, 10 July 2026 diff hist +907 N Vampire Lord Created page with "64px == Stats == Creature Type: Undead XP Value: 1300 Level: 60 Health: 1200 Offense: 85 Defense: 35 Armor Class: 34 Base Damage: 44 Random Damage: 42 Special Attack: Leech (Power 20), Chance: 100;Dizzyness% == Passive Effects == * AntiLeech: Prevents leech effects and removes them. * FireWeakness: Increases fire damage taken. * AntiDizzyness: Prevents dizzyness and removes it. * AntiStun: Prevents stun and removes it. * AntiDrainMagic:..." current