Changelog: Difference between revisions

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(Remove auto-sell bullet from 1.99 (requires completed collections, which only exist in 2.0))
 
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=== Version 1.99 ===
* added base building: learn Mining and dig your own mine in the Forsaken Deep (reached via Gothland)
* added hirable helpers: recruit workers at the tavern in Pirates Cove; the architect in Gothland sells blueprints for new mines
* added production stations (lumberjack, mining spot, greenhouse, furnace, alchemy) - assigned helpers produce resources over time
* added base furnishing: beds, chests, doors, walls, lights and portals for fast travel to a placed anchor
* added summonable skeleton companion
* companions can now wear gear and show their stats in a new minion info box
* added minion upgrade items (level, health, attack, inventory)
* added minion support buffs; multiple companions can be active at once
* added depth zones to the Fairy Forest (Sunlit Grove, Twilight Grove, Withered Heart, Elysium), each with its own aura
* reworked the Royal Mines: switch walls, secret rooms and reworked mining chambers
* added several new items, recipes and enemies
* fishing: bait choice, luck and water bonus now feed into fishing power; catches include cookable fish
* enemies can now cast spells and debuffs
* added fear mechanic: Fearful repels nearby enemies (bosses and undead are immune)
* antidote now grants a temporary poison immunity
* added lightning bolt ranged weapon
* added Water damage type
* new skill point system replaces the Tome of Limits / Deed of Limit items
* added higher tier trainers with adjusted training costs
* no more full heal when leaving a dungeon
* eating is only possible when hungry and no enemy is nearby
* improved autofight (blocked on uncompleted levels, no diagonal corner cutting, queued hotslot items)
* added pinch, mouse wheel and keyboard zoom; steadier camera
* added Hold Breath spell for crossing shallow water; pathfinding avoids shallow water and respects boats
* added save export/import and cloud saves (iOS/iCloud)
* performance improvements and various bugfixes
=== Version 1.98 ===
=== Version 1.98 ===



Latest revision as of 10:22, 10 July 2026

Version 1.99

  • added base building: learn Mining and dig your own mine in the Forsaken Deep (reached via Gothland)
  • added hirable helpers: recruit workers at the tavern in Pirates Cove; the architect in Gothland sells blueprints for new mines
  • added production stations (lumberjack, mining spot, greenhouse, furnace, alchemy) - assigned helpers produce resources over time
  • added base furnishing: beds, chests, doors, walls, lights and portals for fast travel to a placed anchor
  • added summonable skeleton companion
  • companions can now wear gear and show their stats in a new minion info box
  • added minion upgrade items (level, health, attack, inventory)
  • added minion support buffs; multiple companions can be active at once
  • added depth zones to the Fairy Forest (Sunlit Grove, Twilight Grove, Withered Heart, Elysium), each with its own aura
  • reworked the Royal Mines: switch walls, secret rooms and reworked mining chambers
  • added several new items, recipes and enemies
  • fishing: bait choice, luck and water bonus now feed into fishing power; catches include cookable fish
  • enemies can now cast spells and debuffs
  • added fear mechanic: Fearful repels nearby enemies (bosses and undead are immune)
  • antidote now grants a temporary poison immunity
  • added lightning bolt ranged weapon
  • added Water damage type
  • new skill point system replaces the Tome of Limits / Deed of Limit items
  • added higher tier trainers with adjusted training costs
  • no more full heal when leaving a dungeon
  • eating is only possible when hungry and no enemy is nearby
  • improved autofight (blocked on uncompleted levels, no diagonal corner cutting, queued hotslot items)
  • added pinch, mouse wheel and keyboard zoom; steadier camera
  • added Hold Breath spell for crossing shallow water; pathfinding avoids shallow water and respects boats
  • added save export/import and cloud saves (iOS/iCloud)
  • performance improvements and various bugfixes

Version 1.98

  • various bugfixes
  • added AntiStun effect to Ring of Authority
  • added 6th tier to War set
  • new sprites (esp. for fishes)
  • added AntiLeech to Vampire
  • added several recipes
  • added several new items (see wiki)
  • added particle effects
  • added mushrooms to the fairy forest

Version 1.97

  • the ring slot was replaced by 4 "Misc" slots
  • about 20 new items were added (will be updated in the Wiki soon)
  • added loot to hardmode enemies
  • added rotten armor set
  • added war armor set
  • improved zombie mode
  • introduced damage types
  • added fireplaces to the Tunnels
  • added fishing
  • added crafting stations
  • enemies will now take damage when standing on a trap
  • several bugfixes
  • the update SHOULD keep your saves intact, but I can't promise!