Mad Skeleton: Revision history

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10 July 2026

  • curprev 12:4212:42, 10 July 2026Lbwikiadmin talk contribs 944 bytes −71 Depth bands: curated CreatureCodes override the CreatureTypes pool (match game spawning) Tag: Manual revert
  • curprev 11:1511:15, 10 July 2026Lbwikiadmin talk contribs 1,015 bytes +71 Fairy Forest depth zones: per-band creature lists (DepthBands from SceneConfig) Tag: Reverted
  • curprev 10:5210:52, 10 July 2026Lbwikiadmin talk contribs 944 bytes +944 Created page with "64px == Stats == Creature Type: Undead XP Value: 10 Level: 2 Health: 10 Offense: 2 Defense: 2 Armor Class: 2 Base Damage: 4 Random Damage: 2 == Passive Effects == * PoisonImmunity: Makes the target immune to poison damage. * PiercingResistance: Reduces piercing damage by 50%. * AntiFearful: Prevents fearful-driven retreat behaviour. == Appears In == Generated dungeons of its type: Maze == Loot Table == * Bones (75%)..."