Ghoul: Revision history

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10 July 2026

  • curprev 12:4212:42, 10 July 2026Lbwikiadmin talk contribs 1,064 bytes −80 Depth bands: curated CreatureCodes override the CreatureTypes pool (match game spawning)
  • curprev 11:1511:15, 10 July 2026Lbwikiadmin talk contribs 1,144 bytes +112 Fairy Forest depth zones: per-band creature lists (DepthBands from SceneConfig)
  • curprev 10:5210:52, 10 July 2026Lbwikiadmin talk contribs 1,032 bytes +1,032 Created page with "64px == Stats == Creature Type: Undead XP Value: 30 Level: 6 Health: 30 Offense: 6 Defense: 6 Armor Class: 5 Base Damage: 9 Random Damage: 9 Special Attack: Poison (Power 1), Chance: 50% == Passive Effects == * PoisonImmunity: Makes the target immune to poison damage. * AntiFearful: Prevents fearful-driven retreat behaviour. == Appears In == Generated dungeons of its type: Maze == Loot Table == * Amulet of Protection..."