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	<id>https://wiki.lootbox.gaida.de/index.php?action=history&amp;feed=atom&amp;title=Armor_Sets</id>
	<title>Armor Sets - Revision history</title>
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	<updated>2026-11-09T21:12:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.lootbox.gaida.de/index.php?title=Armor_Sets&amp;diff=65420&amp;oldid=prev</id>
		<title>Lbwikiadmin: Created page with &quot;== Armor Sets == Wear at least 4 pieces of the same set to activate its bonuses (a set weapon counts as a piece). For each stat only the highest piece tier you reach applies - tiers replace each other, they do not stack. The values below are base values; a late-game relic increases all set bonuses by 50%.  === Adamantite Set === * Pieces: Adamantite Breastplate, Adamantite Cloak, Adamantite Gauntlets, Adamantite Helm, Adamantite Greaves, Adamantite...&quot;</title>
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		<updated>2026-10-17T15:35:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Armor Sets == Wear at least 4 pieces of the same set to activate its bonuses (a set weapon counts as a piece). For each stat only the highest piece tier you reach applies - tiers replace each other, they do not stack. The values below are base values; a late-game relic increases all set bonuses by 50%.  === Adamantite Set === * Pieces: &lt;a href=&quot;/index.php?title=Adamantite_Breastplate&quot; title=&quot;Adamantite Breastplate&quot;&gt;Adamantite Breastplate&lt;/a&gt;, &lt;a href=&quot;/index.php?title=Adamantite_Cloak&quot; title=&quot;Adamantite Cloak&quot;&gt;Adamantite Cloak&lt;/a&gt;, &lt;a href=&quot;/index.php?title=Adamantite_Gauntlets&quot; title=&quot;Adamantite Gauntlets&quot;&gt;Adamantite Gauntlets&lt;/a&gt;, &lt;a href=&quot;/index.php?title=Adamantite_Helm&quot; title=&quot;Adamantite Helm&quot;&gt;Adamantite Helm&lt;/a&gt;, &lt;a href=&quot;/index.php?title=Adamantite_Greaves&quot; title=&quot;Adamantite Greaves&quot;&gt;Adamantite Greaves&lt;/a&gt;, Adamantite...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Armor Sets ==&lt;br /&gt;
Wear at least 4 pieces of the same set to activate its bonuses (a set weapon counts as a piece). For each stat only the highest piece tier you reach applies - tiers replace each other, they do not stack. The values below are base values; a late-game relic increases all set bonuses by 50%.&lt;br /&gt;
&lt;br /&gt;
=== Adamantite Set ===&lt;br /&gt;
* Pieces: [[Adamantite Breastplate]], [[Adamantite Cloak]], [[Adamantite Gauntlets]], [[Adamantite Helm]], [[Adamantite Greaves]], [[Adamantite Kite Shield]], [[Adamantite Dagger]], [[Adamantite Longsword]], [[Adamantite Warhammer]]&lt;br /&gt;
* 4 pieces: AC +14, Constitution +6, Strength +6&lt;br /&gt;
* 5 pieces: AC +22, Constitution +10, Strength +10&lt;br /&gt;
* 6 pieces: AC +30, Adamant Dash (cooldown 3 rounds), Constitution +10, Crit +6%, Damage +14, Strength +10&lt;br /&gt;
&lt;br /&gt;
=== Knight of Darkness ===&lt;br /&gt;
* Pieces: [[Shroud of Darkness]], [[Gloves of Darkness]], [[Helmet of Darkness]], [[Boots of Darkness]], [[Ring of Darkness]]&lt;br /&gt;
* 4 pieces: AC +6, Strength +3&lt;br /&gt;
* 5 pieces: AC +10, Dodge +10%, Strength +6&lt;br /&gt;
&lt;br /&gt;
=== Grave King&amp;#039;s Set ===&lt;br /&gt;
* Pieces: [[Grave King&amp;#039;s Plate]], [[Grave King&amp;#039;s Shroud]], [[Grave King&amp;#039;s Grips]], [[Grave King&amp;#039;s Crown]], [[Grave King&amp;#039;s Greaves]]&lt;br /&gt;
* 4 pieces: AC +18, Constitution +10, Damage +12, Raise Skeleton +10%, Willpower +10&lt;br /&gt;
* 5 pieces: AC +24, Constitution +14, Crit +8%, Damage +16, Raise Skeleton +15%, Willpower +14&lt;br /&gt;
&lt;br /&gt;
=== Rotten Armor ===&lt;br /&gt;
* Pieces: [[Rotten Plate]], [[Rotten Cape]], [[Rotten Gloves]], [[Rotten Helmet]], [[Rotten Boots]]&lt;br /&gt;
* 4 pieces: AC +10, Dexterity +6, Strength +6, Nature&amp;#039;s Force (+2 regeneration), Rotting Blood: immune to poison&lt;br /&gt;
* 5 pieces: AC +14, Dexterity +10, Strength +10, Nature&amp;#039;s Force (+5 regeneration), Rotting Blood: immune to poison&lt;br /&gt;
&lt;br /&gt;
=== Steel Set ===&lt;br /&gt;
* Pieces: [[Steel Breastplate]], [[Steel Cloak]], [[Steel Gauntlets]], [[Steel Helm]], [[Steel Greaves]], [[Steel Kite Shield]]&lt;br /&gt;
* 4 pieces: AC +9, Constitution +6&lt;br /&gt;
* 5 pieces: AC +12, Constitution +8, Defense +4&lt;br /&gt;
* 6 pieces: AC +18, Constitution +12, Damage +6, Defense +8, Thorns +15%&lt;br /&gt;
&lt;br /&gt;
=== Unholy Armor ===&lt;br /&gt;
* Pieces: [[Unholy Plate]], [[Unholy Cape]], [[Unholy Gloves]], [[Unholy Helmet]]&lt;br /&gt;
* 4 pieces: AC +10, Mana Shield +25%, Willpower +6&lt;br /&gt;
&lt;br /&gt;
=== Lord of War ===&lt;br /&gt;
* Pieces: [[War Mail]], [[War Gloves]], [[War Helmet]], [[War Boots]], [[Warfrancisca]], [[War Axe]], [[Rod of War]], [[War Flail]]&lt;br /&gt;
* 4 pieces: AC +10, Dexterity +6, Strength +6&lt;br /&gt;
* 5 pieces: AC +16, Dexterity +10, Strength +10&lt;br /&gt;
* 6 pieces: AC +22, Crit +10%, Damage +14, Dexterity +14, Strength +14&lt;br /&gt;
&lt;br /&gt;
=== Woodland Ranger ===&lt;br /&gt;
* Pieces: [[Woodland Plate]], [[Fairy Cape]], [[Woodland Gloves]], [[Woodland Helmet]], [[Woodland Boots]]&lt;br /&gt;
* 4 pieces: Dexterity +6, Ranged +6, Woodland&amp;#039;s Blessing (+2 regeneration)&lt;br /&gt;
* 5 pieces: Dexterity +10, Ranged +10, Scatter Shot, Woodland&amp;#039;s Blessing (+4 regeneration)&lt;br /&gt;
&lt;br /&gt;
=== Set Effect Glossary ===&lt;br /&gt;
Some set bonuses grant special effects rather than plain attribute boosts:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Adamant Dash&amp;#039;&amp;#039;&amp;#039; - Storm-step: an instant dash to any tile reachable by a clear path. The number is its cooldown in rounds.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Raise Skeleton&amp;#039;&amp;#039;&amp;#039; - Each evil enemy you kill has this chance to rise from its corpse as an allied skeleton that fights for you (up to 3 at a time per dungeon level).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Scatter Shot&amp;#039;&amp;#039;&amp;#039; - Your ranged attacks also hit every other enemy next to the target or along the shot&amp;#039;s path.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Thorns&amp;#039;&amp;#039;&amp;#039; - Reflects this share of melee damage back onto an adjacent attacker (melee only).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mana Shield&amp;#039;&amp;#039;&amp;#039; - This share of incoming damage is drained from your mana instead of your health, as long as you have mana.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Crit&amp;#039;&amp;#039;&amp;#039; - Added chance to land a critical hit, which ignores the target&amp;#039;s armor.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dodge&amp;#039;&amp;#039;&amp;#039; - Added chance to completely avoid an incoming melee or ranged attack.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Constitution&amp;#039;&amp;#039;&amp;#039; - Raises your maximum health and stamina, and adds a little natural armor.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Willpower&amp;#039;&amp;#039;&amp;#039; - Reduces the magic damage you take and lowers enemies&amp;#039; critical-hit chance against you.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Regeneration&amp;#039;&amp;#039;&amp;#039; - Restores that many points of health and stamina every turn.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Poison immunity&amp;#039;&amp;#039;&amp;#039; - You cannot be poisoned.&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Lbwikiadmin</name></author>
	</entry>
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