{"batchcomplete":"","continue":{"lecontinue":"20261017153549|126608","continue":"-||"},"query":{"logevents":[{"logid":126618,"ns":0,"title":"Descent Riddles","pageid":55736,"logpage":55736,"revid":65443,"params":{},"type":"create","action":"create","user":"Lbwikiadmin","timestamp":"2026-10-17T15:35:51Z","comment":"Created page with \"== Descent Riddles == On some floors the stairs down are sealed until you answer a riddle; the game asks one of that floor's riddles at random, and a wrong answer costs health. '''Spoiler warning: the solutions are listed below.'''  === Pyramid, Floor 3 === * '''Riddle:''' The way down is sealed. Name the only creature that carries the Fyr Rune.<br>''Hint:'' A small, burning creature that stings in swarms.<br>'''Answer:''' Firebee ''(a wrong answer costs 400 health)'' *...\""},{"logid":126617,"ns":0,"title":"Fishing","pageid":55735,"logpage":55735,"revid":65442,"params":{},"type":"create","action":"create","user":"Lbwikiadmin","timestamp":"2026-10-17T15:35:51Z","comment":"Created page with \"== Fishing == Cast near water to fish. Your bait shifts the odds between Common, Uncommon and Rare catches, each fishing spot has its own fish and an occasional special catch, and a Watersnake may surface to attack while you fish.  === Ancient Burial Ground, Ancient Burial Ground Depths, Ancient Burial Ground Sanctum === * Common: [[Dead fish]], [[Tombscale]], [[Driftwood]] * Uncommon: [[Grave Eel]], [[Tombscale]], [[Ghost Minnow]], [[Rusty Dagger]] * Rare: [[Grave Eel]]...\""},{"logid":126616,"ns":0,"title":"Scenes","pageid":55734,"logpage":55734,"revid":65441,"params":{},"type":"create","action":"create","user":"Lbwikiadmin","timestamp":"2026-10-17T15:35:51Z","comment":"Created page with \"== Scenes == Where creatures appear and what they can drop.  === Ancient Burial Ground === Creatures: [[Banshee]], [[Broodmother]], [[Crypt Centipede]], [[Ancient Ghost]], [[Gloom Widow]], [[Ancient Mad Skeleton]], [[Mine Hornet]], [[Mine Roach]], [[Rock Tick]], [[Ancient Skeleton]]  Possible drops: [[Augment of Antivenom]], [[Augment of Balance]], [[Augment of Clarity]], [[Augment of Clotting]], [[Augment of Lifebinding]], [[Augment of Thawing]], [[Bones]], Grave King...\""},{"logid":126615,"ns":14,"title":"Category:Giants","pageid":55733,"logpage":55733,"revid":65440,"params":{},"type":"create","action":"create","user":"Lbwikiadmin","timestamp":"2026-10-17T15:35:51Z","comment":"Created page with \"This category contains all creatures of the '''Giant''' class.  == Common Resistances & Immunities == * BludgeoningResistance (2/2 creatures) - Reduces bludgeoning damage by 50%. * PoisonResistance (2/2 creatures) - Reduces poison damage by 50%.  See [[Combat]] for how damage types and resistances work. Members of this class are listed below.  [[Category:Creature Classes]]\""},{"logid":126614,"ns":14,"title":"Category:Elementals","pageid":55732,"logpage":55732,"revid":65439,"params":{},"type":"create","action":"create","user":"Lbwikiadmin","timestamp":"2026-10-17T15:35:50Z","comment":"Created page with \"This category contains all creatures of the '''Elemental''' class.  == Common Resistances & Immunities == * PoisonImmunity (7/7 creatures) - Makes the target immune to poison damage. * FireImmunity (3/7 creatures) - Makes the target immune to fire damage. * PiercingImmunity (3/7 creatures) - Makes the target immune to piercing damage. * SlashingResistance (3/7 creatures) - Reduces slashing damage by 50%. * IceImmunity (1/7 creatures) - Makes the target immune to ice dama...\""},{"logid":126613,"ns":14,"title":"Category:Fairys","pageid":55731,"logpage":55731,"revid":65438,"params":{},"type":"create","action":"create","user":"Lbwikiadmin","timestamp":"2026-10-17T15:35:50Z","comment":"Created page with \"This category contains all creatures of the '''Fairy''' class.  == Weapons Effective Against Fairy == * [[Skeleton Blade]] - +5 bonus damage  See [[Combat]] for how damage types and resistances work. Members of this class are listed below.  [[Category:Creature Classes]]\""},{"logid":126612,"ns":14,"title":"Category:Goblinoids","pageid":55730,"logpage":55730,"revid":65437,"params":{},"type":"create","action":"create","user":"Lbwikiadmin","timestamp":"2026-10-17T15:35:50Z","comment":"Created page with \"This category contains all creatures of the '''Goblinoid''' class.  See [[Combat]] for how damage types and resistances work. Members of this class are listed below.  [[Category:Creature Classes]]\""},{"logid":126611,"ns":14,"title":"Category:Dragons","pageid":55729,"logpage":55729,"revid":65436,"params":{},"type":"create","action":"create","user":"Lbwikiadmin","timestamp":"2026-10-17T15:35:50Z","comment":"Created page with \"This category contains all creatures of the '''Dragon''' class.  == Common Resistances & Immunities == * PiercingResistance (10/11 creatures) - Reduces piercing damage by 50%. * SlashingResistance (8/11 creatures) - Reduces slashing damage by 50%. * FireImmunity (7/11 creatures) - Makes the target immune to fire damage. * PoisonImmunity (3/11 creatures) - Makes the target immune to poison damage. * IceImmunity (2/11 creatures) - Makes the target immune to ice damage. * A...\""},{"logid":126610,"ns":14,"title":"Category:Dwarfs","pageid":55728,"logpage":55728,"revid":65435,"params":{},"type":"create","action":"create","user":"Lbwikiadmin","timestamp":"2026-10-17T15:35:50Z","comment":"Created page with \"This category contains all creatures of the '''Dwarf''' class.  == Common Resistances & Immunities == * PoisonResistance (7/8 creatures) - Reduces poison damage by 50%. * PoisonImmunity (1/8 creatures) - Makes the target immune to poison damage.  See [[Combat]] for how damage types and resistances work. Members of this class are listed below.  [[Category:Creature Classes]]\""},{"logid":126609,"ns":14,"title":"Category:Demons","pageid":55727,"logpage":55727,"revid":65434,"params":{},"type":"create","action":"create","user":"Lbwikiadmin","timestamp":"2026-10-17T15:35:50Z","comment":"Created page with \"This category contains all creatures of the '''Demon''' class.  == Common Resistances & Immunities == * FireImmunity (14/15 creatures) - Makes the target immune to fire damage. * NecroticResistance (7/15 creatures) - Reduces necrotic damage by 50%. * PoisonResistance (7/15 creatures) - Reduces poison damage by 50%. * AcidImmunity (1/15 creatures) - Makes the target immune to acid damage. * BludgeoningImmunity (1/15 creatures) - Makes the target immune to bludgeoning dama...\""}]}}